Update oneline button
This commit is contained in:
parent
8589fbe5ff
commit
0e38257d2e
9
.idea/workspace.xml
generated
9
.idea/workspace.xml
generated
@ -3,11 +3,7 @@
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<component name="ChangeListManager">
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<list default="true" id="c32bfd4e-6189-47f3-9d6c-c1825d3d7e5f" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/IDManager.py" beforeDir="false" afterPath="$PROJECT_DIR$/IDManager.py" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/data/annotation.csv" beforeDir="false" afterPath="$PROJECT_DIR$/data/annotation.csv" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/data/questionare.csv" beforeDir="false" afterPath="$PROJECT_DIR$/data/questionare.csv" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GamePlay.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GamePlay.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameTutorial.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameTutorial.html" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@ -161,7 +157,8 @@
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<workItem from="1667456828218" duration="24361000" />
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<workItem from="1667898094682" duration="1595000" />
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<workItem from="1667998268807" duration="2593000" />
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<workItem from="1668064138807" duration="8356000" />
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<workItem from="1668064138807" duration="9019000" />
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<workItem from="1668486144158" duration="499000" />
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</task>
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<servers />
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</component>
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@ -181,7 +178,7 @@
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</component>
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<component name="com.intellij.coverage.CoverageDataManagerImpl">
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<SUITE FILE_PATH="coverage/MarioWeb$test.coverage" NAME="test Coverage Results" MODIFIED="1668079935841" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1668088949900" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1668486153745" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py___1_.coverage" NAME="Flask (main.py) (1) Coverage Results" MODIFIED="1668079945407" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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</component>
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</project>
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@ -60,3 +60,7 @@ IP,Style,Frequency,Age,Gender
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127.0.0.1,,,,,
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127.0.0.1,A,,,,
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127.0.0.1,,,,,
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127.0.0.1,,,,,
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127.0.0.1,,,,,
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127.0.0.1,,,,,
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127.0.0.1,,,,,
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@ -133,70 +133,72 @@
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<div align="center" id = "GameWindow">
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</div>
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<div align = "center" style="visibility: hidden;" id = "next">
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<br>
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<button onclick="
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window.location.href = window.location.href;
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"><h3>Play Next Tutorial</h3></button>
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</div>
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<div align = "center" style="visibility: hidden;" id = "game">
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<br>
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<button onclick="
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window.location.href = window.location.href+'/data'
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"><h3>Play Real Game</h3></button>
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</div>
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<script>
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//Init Cheerpj Framework
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cheerpjInit();
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/*
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function cheerpjCreateDisplay(w, h, oldElem)
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{
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// Create a div element that will contain all Java Windows
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var element = document.createElement("div");
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cjDisplay = element;
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element.id="cheerpjDisplay";
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if(oldElem && w<0 && h<0)
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{
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// Compute the sizes from the parent
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element.style.width="100%";
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element.style.height="100%";
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}
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else
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{
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element.style.width=w+"px";
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element.style.height=h+"px";
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}
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element.classList.add("cheerpjLoading");
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element.classList.add("bordered");
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if(oldElem)
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oldElem.appendChild(element);
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else
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document.body.appendChild(element);
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cheerpjSetStatus(cjStatus, element);
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return element;
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}*/
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var divElement = document.getElementById("GameWindow");
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var level = "t"+"{{tutorial}}";
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cheerpjCreateDisplay(500,500,divElement);
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cheerpjRunMain("Play", "/app/Mario-AI-Interface.jar", "0", "f_l");
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console.log("Cheerpj Initialize Succeed!");
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var control = false;
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PlayLevel(level,control)
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.then(function (){
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//play next?
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if ("{{next}}"=="1"){
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document.getElementById("next").style.visibility = "visible";
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}
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document.getElementById("game").style.visibility = "visible";
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});
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</script>
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</div>
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<div class="col-md-6" align="center" style="visibility: visible;" id = "next">
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<br>
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<button onclick="
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window.location.href = window.location.href;
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"><h3>Play Next Tutorial</h3></button>
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</div>
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<div class="col-md-6" align="center" style="visibility: visible;" id = "game">
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<br>
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<button onclick="
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window.location.href = window.location.href+'/data'
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"><h3>Play Real Game</h3></button>
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</div>
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<script>
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//Init Cheerpj Framework
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cheerpjInit();
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/*
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function cheerpjCreateDisplay(w, h, oldElem)
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{
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// Create a div element that will contain all Java Windows
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var element = document.createElement("div");
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cjDisplay = element;
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element.id="cheerpjDisplay";
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if(oldElem && w<0 && h<0)
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{
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// Compute the sizes from the parent
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element.style.width="100%";
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element.style.height="100%";
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}
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else
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{
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element.style.width=w+"px";
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element.style.height=h+"px";
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}
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element.classList.add("cheerpjLoading");
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element.classList.add("bordered");
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if(oldElem)
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oldElem.appendChild(element);
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else
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document.body.appendChild(element);
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cheerpjSetStatus(cjStatus, element);
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return element;
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}*/
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var divElement = document.getElementById("GameWindow");
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var level = "t"+"{{tutorial}}";
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cheerpjCreateDisplay(500,500,divElement);
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cheerpjRunMain("Play", "/app/Mario-AI-Interface.jar", "0", "f_l");
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console.log("Cheerpj Initialize Succeed!");
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var control = false;
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PlayLevel(level,control)
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.then(function (){
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//play next?
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if ("{{next}}"=="1"){
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document.getElementById("next").style.visibility = "visible";
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}
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document.getElementById("game").style.visibility = "visible";
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});
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</script>
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</div>
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<br>
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