Update Several Logic
This commit is contained in:
parent
928d98b23f
commit
50644250c6
11
.idea/workspace.xml
generated
11
.idea/workspace.xml
generated
@ -5,20 +5,13 @@
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/reps/f_l_sav.rep" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/reps/f_l_sav.rep" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioWorld.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioWorld.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/data/annotation.csv" beforeDir="false" afterPath="$PROJECT_DIR$/data/annotation.csv" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/data/questionare.csv" beforeDir="false" afterPath="$PROJECT_DIR$/data/questionare.csv" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/data/questionare.csv" beforeDir="false" afterPath="$PROJECT_DIR$/data/questionare.csv" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/main.py" beforeDir="false" afterPath="$PROJECT_DIR$/main.py" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/main.py" beforeDir="false" afterPath="$PROJECT_DIR$/main.py" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameAnnotation.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameAnnotation.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameAnnotation.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameAnnotation.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameAnnotation2.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameAnnotation2.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameAnnotation2.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameAnnotation2.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameOver.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameOver.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameOver.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameOver.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GamePlay.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GamePlay.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameQuestion.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameQuestion.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameWelcome.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameWelcome.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/data.js" beforeDir="false" afterPath="$PROJECT_DIR$/templates/data.js" afterDir="false" />
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</list>
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@ -214,6 +207,8 @@
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<workItem from="1670662279126" duration="964000" />
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<workItem from="1670662279126" duration="964000" />
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<workItem from="1670919169632" duration="2232000" />
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<workItem from="1670919169632" duration="2232000" />
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<workItem from="1671001937679" duration="1407000" />
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<workItem from="1671001937679" duration="1407000" />
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<workItem from="1671278879840" duration="3791000" />
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<workItem from="1675757773553" duration="7165000" />
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</task>
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</task>
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<servers />
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<servers />
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</component>
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</component>
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@ -234,7 +229,7 @@
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<component name="com.intellij.coverage.CoverageDataManagerImpl">
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<component name="com.intellij.coverage.CoverageDataManagerImpl">
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<SUITE FILE_PATH="coverage/MarioWeb$MarioWeb.coverage" NAME="MarioWeb Coverage Results" MODIFIED="1669305478201" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$MarioWeb.coverage" NAME="MarioWeb Coverage Results" MODIFIED="1669305478201" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$test.coverage" NAME="test Coverage Results" MODIFIED="1668079935841" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$test.coverage" NAME="test Coverage Results" MODIFIED="1668079935841" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1671002752224" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1675781448695" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py___1_.coverage" NAME="Flask (main.py) (1) Coverage Results" MODIFIED="1668079945407" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py___1_.coverage" NAME="Flask (main.py) (1) Coverage Results" MODIFIED="1668079945407" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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</component>
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</component>
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</project>
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</project>
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Binary file not shown.
File diff suppressed because one or more lines are too long
@ -11,6 +11,7 @@ import engine.core.MarioResult;
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import engine.helper.Replay;
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import engine.helper.Replay;
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public class Play {
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public class Play {
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private static MarioGame game;
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public static String getLevel(String filepath) {
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public static String getLevel(String filepath) {
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String content = "";
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String content = "";
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try {
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try {
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@ -46,7 +47,7 @@ public class Play {
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// String levelPath = String.format("./levels/group%s/%s.lvl", "0", levelName); // For local
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// String levelPath = String.format("./levels/group%s/%s.lvl", "0", levelName); // For local
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// String repPath = String.format("./reps/%s_sav.rep", levelName); // For local
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// String repPath = String.format("./reps/%s_sav.rep", levelName); // For local
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MarioGame game = new MarioGame();
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game = new MarioGame();
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game.setLives(lives);
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game.setLives(lives);
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MarioResult tmpResult = game.playGame(new HumanAgent(control),getLevel(levelPath), time, repPath,col);
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MarioResult tmpResult = game.playGame(new HumanAgent(control),getLevel(levelPath), time, repPath,col);
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@ -64,8 +65,11 @@ public class Play {
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// String levelPath = String.format("/app/levels/group%s/%s.txt", groupID, levelName); // For local
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// String levelPath = String.format("/app/levels/group%s/%s.txt", groupID, levelName); // For local
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// String repPath = String.format("./files/%s_sav.rep", levelName); // For local
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// String repPath = String.format("./files/%s_sav.rep", levelName); // For local
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MarioGame game = new MarioGame();
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game = new MarioGame();
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game.setLives(lives);
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game.setLives(lives);
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game.playGame(Replay.getRepAgentFromFile(repPath),getLevel(levelPath), time, repPath,col);
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game.playGame(Replay.getRepAgentFromFile(repPath),getLevel(levelPath), time, repPath,col);
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}
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}
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public static void stopReplay(){
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game.stopGame();
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}
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}
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}
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@ -220,6 +220,9 @@ public class MarioGame {
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return new MarioResult(this.world, gameEvents, agentEvents);
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return new MarioResult(this.world, gameEvents, agentEvents);
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}
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}
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public void stopGame(){
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this.world.gameStatus = GameStatus.LOSE;
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}
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public void setLives(int lives) {
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public void setLives(int lives) {
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this.initialLives = lives;
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this.initialLives = lives;
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}
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}
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Binary file not shown.
@ -159,3 +159,10 @@ IP,Style,Frequency,Age,Gender
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10.27.169.251,A,A,A,A,B,A,,
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10.27.169.251,A,A,A,A,B,A,,
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10.27.169.251,A,A,A,A,A,A,,
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10.27.169.251,A,A,A,A,A,A,,
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10.27.169.251,A,A,D,B,B,A,,
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10.27.169.251,A,A,D,B,B,A,,
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127.0.0.1,A,A,A,D,F,A,,
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127.0.0.1,A,A,A,A,A,A,,
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127.0.0.1,A,A,A,A,A,A,,
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127.0.0.1,A,A,A,A,A,A,,
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127.0.0.1,B,A,A,A,A,A,,
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127.0.0.1,A,A,A,A,A,A,,
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127.0.0.1,A,A,A,A,A,A,,
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31
main.py
31
main.py
@ -101,8 +101,12 @@ def getRadioData():
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ipRecent = idm.getRecent(ip)
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ipRecent = idm.getRecent(ip)
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idm.write_csv(annotationPath, [ip, ipRecent[0], ipRecent[1], result["fun"]])
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idm.write_csv(annotationPath, [ip, ipRecent[0], ipRecent[1], result["fun"]])
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if idm.getTimes(ip):
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return redirect(url_for("gameplay2",id=ip))
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else:
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idm.addTimes(ip)
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return redirect(url_for("gameplay",id=ip))
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return redirect(url_for('over', stage=1))
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@app.route('/gameplay2')
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@app.route('/gameplay2')
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@ -157,18 +161,23 @@ def gameannoresult2(id):
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idm.write_csv(annotationPath2,
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idm.write_csv(annotationPath2,
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[request.remote_addr, resultList[0], resultList[1], resultList[2], levelList[0], levelList[1], levelList[2],
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[request.remote_addr, resultList[0], resultList[1], resultList[2], levelList[0], levelList[1], levelList[2],
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""])
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""])
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return redirect(url_for('over', stage=2))
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if idm.getTimes(id):
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return redirect(url_for("over", id=id))
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else:
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idm.addTimes(id)
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return redirect(url_for("gameplay2", id=id))
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@app.route("/gameover/<stage>")
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@app.route("/gameover")
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def over(stage):
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def over():
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finish = idm.getTimes(request.remote_addr)
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# finish = idm.getTimes(request.remote_addr)
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print("finish %d",finish)
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# print("finish %d",finish)
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if finish:
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# if finish:
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idm.setTimes(request.remote_addr)
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# idm.setTimes(request.remote_addr)
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else:
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# else:
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idm.addTimes(request.remote_addr)
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# idm.addTimes(request.remote_addr)
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return render_template("GameOver.html", finish=finish, stage=stage)
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return render_template("GameOver.html")
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def saveFile(path, filename, content):
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def saveFile(path, filename, content):
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File diff suppressed because one or more lines are too long
@ -241,8 +241,9 @@ function Replay(id){
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<br><br>
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<br><br>
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<div class="container">
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<div class="container">
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<h1>
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<h1>
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<i class="icon-heart-empty"></i> What's their "fun" rank?
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<i class="icon-heart-empty"></i> Please rank the above levels in terms of "fun" (from highest to lowest)
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</h1>
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</h1>
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<p>[Please drag and drop the boxes below to your favourite ranking]</p>
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<br>
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<br>
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<div class="wrapper">
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<div class="wrapper">
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@ -162,18 +162,21 @@
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<section id="Over">
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<section id="Over">
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<div class="container">
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<div class="container">
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<h1>
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<h1>
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<i class="icon-chevron-down"></i> Thank You!!!
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<i class="icon-chevron-down"></i> Thank You For Playing!!!
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</h1>
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</h1>
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<br>
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<br>
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<h3>
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Do you want to play another round?
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</h3>
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<button>Yes</button>
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<button>No</button>
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<div style="">
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<button onclick="
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<button onclick="
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if('{{stage}}' == '2'){
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if('{{stage}}' == '2'){
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window.location.href = '/gameplay2';
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window.location.href = '/gameplay2';
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}else{
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}else{
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window.location.href = '/again'
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window.location.href = '/again'
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}
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}
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">Keep Playing!</button>
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">Keep Playing!</button>
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<button id = "Finish" onclick="
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<button id = "Finish" onclick="
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if('{{stage}}' == '2'){
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if('{{stage}}' == '2'){
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@ -183,8 +186,8 @@
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window.location.href = '/gameplay2';
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window.location.href = '/gameplay2';
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}
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}
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">Finish!</button>
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">Finish!</button>
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</div>
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</div>
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</div>
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</section>
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</section>
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