Hate Bug
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parent
257936c3c2
commit
551013c736
11
.idea/workspace.xml
generated
11
.idea/workspace.xml
generated
@ -3,7 +3,12 @@
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<component name="ChangeListManager">
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<list default="true" id="c32bfd4e-6189-47f3-9d6c-c1825d3d7e5f" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/main.py" beforeDir="false" afterPath="$PROJECT_DIR$/main.py" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface.jar.js" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/Play.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/core/MarioGame.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/helper/Assets.java" beforeDir="false" afterPath="$PROJECT_DIR$/Mario-AI-Interface/src/engine/helper/Assets.java" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GamePlay.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GamePlay.html" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/templates/GameTutorial.html" beforeDir="false" afterPath="$PROJECT_DIR$/templates/GameTutorial.html" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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@ -228,7 +233,7 @@
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<workItem from="1677595224096" duration="799000" />
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<workItem from="1677674512203" duration="4789000" />
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<workItem from="1677840429576" duration="1147000" />
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<workItem from="1678093963205" duration="4472000" />
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<workItem from="1678093963205" duration="6636000" />
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</task>
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<servers />
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</component>
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@ -250,6 +255,6 @@
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<SUITE FILE_PATH="coverage/MarioWeb$MarioWeb.coverage" NAME="MarioWeb Coverage Results" MODIFIED="1669305478201" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="" />
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<SUITE FILE_PATH="coverage/MarioWeb$test.coverage" NAME="test Coverage Results" MODIFIED="1668079935841" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1677224605926" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py___1_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1678188177267" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/MarioWeb$Flask__main_py___1_.coverage" NAME="Flask (main.py) Coverage Results" MODIFIED="1678190392807" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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</component>
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</project>
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@ -26,13 +26,16 @@ public class Play {
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//FIXME: Debug Use
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//playGameMain("lvl1");
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initialGame();
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playJavaGame();
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// initialGame();
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// playJavaGame();
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System.out.println("Java: Play Java Main Function Done");
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}
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public static boolean initialGame(){
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game = new MarioGame();
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game.renderGame();
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String levelName = "t1";
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String levelPath = String.format("/app/levels/%s.lvl", levelName); // For web
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String repPath = String.format("/files/%s_sav.rep", levelName); // For web
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game.playGame(new HumanAgent(true),getLevel(levelPath),0,repPath,10);
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return true;
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}
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@ -115,17 +115,6 @@ public class MarioGame extends KeyAdapter{
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return this.runGame(agent, level, timer, 0, true, 50, 2, "",col);
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}
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public boolean renderGame(){
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this.window = new JFrame("Mario AI Framework");
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this.render = new MarioRender(2);
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this.window.setContentPane(this.render);
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this.window.pack();
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this.window.setResizable(false);
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this.window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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this.render.init();
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this.window.setVisible(true);
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return true;
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}
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/**
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* Run a certain mario level with a certain agent
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@ -140,7 +129,7 @@ public class MarioGame extends KeyAdapter{
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* @return statistics about the current game
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*/
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public MarioResult runGame(MarioAgent agent, String level, int timer, int marioState, boolean visuals, int fps, float scale, String resultPath, int col) {
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/* if (visuals) {
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if (visuals) {
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this.window = new JFrame("Mario AI Framework");
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this.render = new MarioRender(scale);
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this.window.setContentPane(this.render);
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@ -149,7 +138,7 @@ public class MarioGame extends KeyAdapter{
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this.window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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this.render.init();
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this.window.setVisible(true);
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}*/
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}
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this.setAgent(agent);
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return this.gameLoop(level, timer, marioState, visuals, fps, resultPath, col);
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}
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@ -43,8 +43,8 @@ public class Assets {
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private static Image getImage(GraphicsConfiguration gc, String imageName) throws IOException {
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//FIXME: web/local
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File file = new File(System.getProperty("user.dir") + "/img/" + imageName); // Local test
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//File file = new File("/app/img/" + imageName); // For web
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//File file = new File(System.getProperty("user.dir") + "/img/" + imageName); // Local test
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File file = new File("/app/img/" + imageName); // For web
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BufferedImage source = ImageIO.read(file);
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Image image = gc.createCompatibleImage(source.getWidth(), source.getHeight(), Transparency.BITMASK);
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Graphics2D g = (Graphics2D) image.getGraphics();
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@ -214,7 +214,7 @@
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GameLoad().then(function () {
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console.log("GameLoad Initialize Succeed!");
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document.getElementById("loading").style.visibility = 'hidden';
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}).then(function (){
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})
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for (i = 0; i < levelNum - 1; i++) {
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@ -233,7 +233,7 @@
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alert("Please proceed to answer some questions about the levels you just played!")
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window.location.href = "{{jump}}"
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});
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})
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@ -243,7 +243,7 @@
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console.log("Cheerpj Initialize Succeed!");
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document.getElementById("loading").style.visibility = "hidden";
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}).then(function (){
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})
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var control = ("{{control}}" == "1");
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PlayLevel(level,control)
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@ -256,7 +256,7 @@
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});
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})
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' class="cirButton">
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<h3>Repeat Tutorial</h3>
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@ -312,7 +312,7 @@
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GameLoad().then(function () {
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console.log("Cheerpj Initialize Succeed!");
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$("#windowshow: visible").hide();
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$("#windowshow:visible").hide();
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$("#countdown").hide();
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document.getElementById("loading").style.visibility = 'hidden';
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})
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