74 lines
1.8 KiB
JavaScript
74 lines
1.8 KiB
JavaScript
function closeReplayWindow(){
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var replayWindow=document.getElementById("replayWindow");
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replayWindow.style.visibility = 'hidden';
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}
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function getValue(){
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var radio = document.getElementsByName("gameRadio");
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for (i=0; i<radio.length; i++) {
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if (radio[i].checked) {
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alert(radio[i].value)
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}
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}
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}
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function PostToServer(url,data) {
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if(url == null){
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$.post(window.location.href, data);
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}else{
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$.post(url, data);
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}
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}
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function GameLoad(){
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return cjCall("Play","initialGame");
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}
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function PlayLevel(level,control){
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console.log("HTML:Start PlayLevel cjCall")
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var returnVal = cjCall("Play", "playGameMain", level, 5, control,30,16);
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return returnVal.then(function(){
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console.log("the return val is ready");
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console.log(returnVal.value);
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PostToServer(window.location.href+"/data",level+returnVal.value);
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//Array.from()
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});
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}
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function GameOver(){
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if(alert("Game Over!")){
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}
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}
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function getRadioValue(){
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alert("getvalue");
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var obj = document.getElementsByName("fun");
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var result = " ";
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for(var i=0; i<obj.length; i ++){
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if(obj[i].checked){
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PostToServer(obj[i].value);
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result = obj[i].value;
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alert(obj[i].value);
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}
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}
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}
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function getLevels(gameLevelstr,num){
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console.log(gameLevelstr)
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var levels = gameLevelstr.split(",")
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var result = []
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for (i = 0; i < num; i++) {
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result[i] = cleanStr(levels[i])
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}
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return result;
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}
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function cleanStr(str){
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str=str.replace("'","")
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str=str.replace("'","")
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str=str.replace("[","")
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str=str.replace("]","")
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str=str.replace(" ","")
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str=str.replace(" ","")
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return str;
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} |