35 lines
752 B
C#
35 lines
752 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class SendMessageDemo : MonoBehaviour
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{
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public Image img;
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public List<Sprite> sprites;
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public void StepHello()
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{
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print("TOMUYU");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 2;
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}
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public void StepPopup()
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{
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print("step popup");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 1;
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}
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public void StepSendMessage()
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{
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print("step send message");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 4;
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}
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public void StepCustomize()
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{
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print("step customize");
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img.sprite = sprites[3];
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}
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}
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