21 lines
433 B
C#
21 lines
433 B
C#
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using UnityEngine;
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public class ChangeColorBuff: ScriptableObject, BuffElement
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{
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public string description;
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public Color Color;
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private Color originalColor;
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public void OnStaringEffect(BlobController blob)
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{
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originalColor = blob.sprite.color;
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blob.sprite.color = Color;
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}
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public void OnEndingEffect(BlobController blob)
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{
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blob.sprite.color = originalColor;
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}
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}
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