32 lines
624 B
C#
32 lines
624 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TutorialBroadCast : MonoBehaviour
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{
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public void ToJITAN()
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{
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print("TOMUYUU");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 2;
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}
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public void ToTree()
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{
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print("TOTREE");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 1;
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}
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public void ToShen()
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{
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print("TOHUODUI");
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SceneTransitionManager.Instance.CurrentTrackingPointIndex = 4;
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}
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public void SHEN()
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{
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//未来的降神
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//BGM 停止
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}
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}
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