MayHeCome/Assets/ChengHui/Script/SpecialBuff/SpecailBuff_Sacrifice.cs

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2024-12-18 09:55:34 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpecailBuff_Sacrifice : SpecailBuff_Buildings
{
[Header("所属建筑")]
public Sacrifice_Buildings sacrifice_Building;
// Start is called before the first frame update
// Update is called once per frame
void Update()
{
}
public void Sacrifice_Buff_1()
{
}
public void Sacrifice_Buff_2()
{
}
public void Sacrifice_Buff_3()
{
}
}