using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.SceneManagement; public class MainTitleManager : MonoBehaviour { public void PlayGame() { SceneManager.LoadScene("Scenes/MainScene", LoadSceneMode.Single); } public void ShowCredit(GameObject Credit) { Credit.SetActive(true); } public void CloseCredit(GameObject Credit) { Credit.SetActive(false); } public void Quit() { Application.Quit(); } }