using System.Collections; using System.Collections.Generic; using UnityEngine; public class NumUtils : MonoBehaviour { public static string IntToString(int num) { if (num < 1000) { return num.ToString(); } else if (num < 1000000) { return (num / 1000f).ToString("F1") + "K"; } else if (num < 1000000000) { return (num / 1000000f).ToString("F1") + "M"; } else { return (num / 1000000000f).ToString("F1") + "B"; } } }