using System; namespace UnityEngine.UIElements.Expansions { public class Article : VisualElement { public new class UxmlFactory : UxmlFactory { internal const string ElementName = "Article"; internal const string UxmlNamespace = "UnityEngine.UIElements"; public override string uxmlName { get { return "Article"; } } public override string uxmlQualifiedName { get { return "UnityEngine.UIElements.Article"; } } } } }