using System;
namespace UnityEngine.UIElements.Expansions
{
public class Div : VisualElement
{
public new class UxmlFactory : UxmlFactory
{
internal const string ElementName = "Div";
internal const string UxmlNamespace = "UnityEngine.UIElements";
public override string uxmlName
{
get
{
return "Div";
}
}
public override string uxmlQualifiedName
{
get
{
return "UnityEngine.UIElements.Div";
}
}
}
}
}