using System; namespace UnityEngine.UIElements.Expansions { public class Div : VisualElement { public new class UxmlFactory : UxmlFactory { internal const string ElementName = "Div"; internal const string UxmlNamespace = "UnityEngine.UIElements"; public override string uxmlName { get { return "Div"; } } public override string uxmlQualifiedName { get { return "UnityEngine.UIElements.Div"; } } } } }