using System; namespace UnityEngine.UIElements.Expansions { public class Main : VisualElement { public new class UxmlFactory : UxmlFactory { internal const string ElementName = "Main"; internal const string UxmlNamespace = "UnityEngine.UIElements"; public override string uxmlName { get { return "Main"; } } public override string uxmlQualifiedName { get { return "UnityEngine.UIElements.Main"; } } } } }