using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SendMessageDemo : MonoBehaviour { public Image img; public List sprites; public void StepHello() { print("TOMUYU"); SceneTransitionManager.Instance.CurrentTrackingPointIndex = 2; } public void StepPopup() { print("step popup"); SceneTransitionManager.Instance.CurrentTrackingPointIndex = 1; } public void StepSendMessage() { print("step send message"); SceneTransitionManager.Instance.CurrentTrackingPointIndex = 4; } public void StepCustomize() { print("step customize"); img.sprite = sprites[3]; } }