MayHeCome/Assets/仪式/C#/TooltipManager.cs
2024-12-18 17:55:34 +08:00

28 lines
639 B
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class TooltipManager : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
private GameObject TextObj;
private void Start()
{
TextObj = transform.Find("描述").gameObject;
TextObj.SetActive(false);
}
// 当鼠标进入UI图片区域时调用
public void OnPointerEnter(PointerEventData eventData)
{
// 显示Text
TextObj.SetActive(true);
}
// 当鼠标离开UI图片区域时调用
public void OnPointerExit(PointerEventData eventData)
{
// 隐藏Text
TextObj.SetActive(false);
}
}