MayHeCome/Assets/ChengHui/Script/BuildingsManager.cs
2024-12-18 17:55:34 +08:00

17 lines
384 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BuildingsManager : Singleton<BuildingsManager>
{
[Header("建筑脚本")]
public Sun_Buildings sun;
public Tree_Buildings tree;
public Barracks_Buildings barracks;
public WoodSculpture_Buildings woodSculpture;
//建筑参数
public bool isDragActive = false;
}