MayHeCome/Assets/ChengHui/Script/SpecialBuff/SpecailBuff_Ruins.cs
2024-12-18 17:55:34 +08:00

26 lines
464 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpecailBuff_Ruins : SpecailBuff_Buildings
{
[Header("所属建筑")]
public Ruins_Buildings ruins_Building;
// Start is called before the first frame update
// Update is called once per frame
void Update()
{
}
public void Ruins_Buff_1()
{
}
public void Ruins_Buff_2()
{
}
public void Ruins_Buff_3()
{
}
}