26 lines
488 B
C#
26 lines
488 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SpecailBuff_Sacrifice : SpecailBuff_Buildings
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{
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[Header("所属建筑")]
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public Sacrifice_Buildings sacrifice_Building;
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// Start is called before the first frame update
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// Update is called once per frame
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void Update()
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{
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}
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public void Sacrifice_Buff_1()
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{
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}
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public void Sacrifice_Buff_2()
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{
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}
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public void Sacrifice_Buff_3()
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{
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}
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}
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