MayHeCome/Assets/Scripts/ISavable.cs
2024-12-18 17:55:34 +08:00

12 lines
228 B
C#

using System.Collections.Generic;
using UnityEngine;
public interface ISavable
{
public string GetPath();
public void LoadData(Dictionary<string, string> saveData);
public Dictionary<string, string> SaveData();
}