MayHeCome/Assets/Scripts/TutorialBroadCast.cs
2024-12-18 17:55:34 +08:00

32 lines
624 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TutorialBroadCast : MonoBehaviour
{
public void ToJITAN()
{
print("TOMUYUU");
SceneTransitionManager.Instance.CurrentTrackingPointIndex = 2;
}
public void ToTree()
{
print("TOTREE");
SceneTransitionManager.Instance.CurrentTrackingPointIndex = 1;
}
public void ToShen()
{
print("TOHUODUI");
SceneTransitionManager.Instance.CurrentTrackingPointIndex = 4;
}
public void SHEN()
{
//未来的降神
//BGM 停止
}
}