25 lines
264 B
C#
25 lines
264 B
C#
using System;
|
|
namespace UnityEngine
|
|
{
|
|
public interface IMonoCacheBehaviour
|
|
{
|
|
GameObject cachedGameObject
|
|
{
|
|
get;
|
|
}
|
|
Transform cachedTransform
|
|
{
|
|
get;
|
|
}
|
|
RectTransform cachedRectTransform
|
|
{
|
|
get;
|
|
}
|
|
bool active
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
}
|
|
}
|