23 lines
236 B
C#
23 lines
236 B
C#
using System;
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namespace UnityEngine
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{
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public struct Range
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{
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public float min
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{
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get;
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set;
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}
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public float max
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{
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get;
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set;
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}
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public Range(float min, float max)
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{
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this.min = min;
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this.max = max;
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}
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}
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}
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