MayHeCome/Assets/Exoa/Common/Packages/UIElements/Editor/UnityEngine/Range.cs
2024-12-18 17:55:34 +08:00

23 lines
236 B
C#

using System;
namespace UnityEngine
{
public struct Range
{
public float min
{
get;
set;
}
public float max
{
get;
set;
}
public Range(float min, float max)
{
this.min = min;
this.max = max;
}
}
}