27 lines
449 B
C#
27 lines
449 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TestSave : MonoBehaviour
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{
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public void Spawn()
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{
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BlobManager.Instance.Spawn();
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}
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public void Save()
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{
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SaveSystem.Instance.Save().Forget();
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}
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public void Load()
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{
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SaveSystem.Instance.Load().Forget();
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}
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public void ShowPath()
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{
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print(BlobManager.Instance.GetPath());
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}
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}
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