OpenWorldVGDL/demo/assets/materials/M_crystal_blue.tres

28 lines
923 B
Plaintext
Raw Normal View History

2025-01-17 13:42:05 +00:00
[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://fkhkir6t1hml"]
[ext_resource type="Texture2D" uid="uid://br7bfxcxh60df" path="res://demo/assets/textures/rock030_alb_ht.png" id="1_ahc02"]
[ext_resource type="Texture2D" uid="uid://cr72kjil43vgj" path="res://demo/assets/textures/rock030_nrm_rgh.png" id="2_glxvb"]
[resource]
transparency = 1
vertex_color_use_as_albedo = true
albedo_color = Color(0.4, 1, 1, 0.647059)
metallic_specular = 1.0
roughness = 0.2
roughness_texture = ExtResource("2_glxvb")
roughness_texture_channel = 3
emission_enabled = true
emission = Color(0, 0.145098, 0.776471, 1)
emission_energy_multiplier = 1.4
normal_enabled = true
normal_scale = 0.4
normal_texture = ExtResource("2_glxvb")
rim_enabled = true
rim = 0.25
clearcoat_roughness = 0.0
ao_light_affect = 1.0
ao_texture = ExtResource("1_ahc02")
ao_texture_channel = 3
refraction_enabled = true
refraction_scale = -0.1