[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://fkhkir6t1hml"] [ext_resource type="Texture2D" uid="uid://br7bfxcxh60df" path="res://demo/assets/textures/rock030_alb_ht.png" id="1_ahc02"] [ext_resource type="Texture2D" uid="uid://cr72kjil43vgj" path="res://demo/assets/textures/rock030_nrm_rgh.png" id="2_glxvb"] [resource] transparency = 1 vertex_color_use_as_albedo = true albedo_color = Color(0.4, 1, 1, 0.647059) metallic_specular = 1.0 roughness = 0.2 roughness_texture = ExtResource("2_glxvb") roughness_texture_channel = 3 emission_enabled = true emission = Color(0, 0.145098, 0.776471, 1) emission_energy_multiplier = 1.4 normal_enabled = true normal_scale = 0.4 normal_texture = ExtResource("2_glxvb") rim_enabled = true rim = 0.25 clearcoat_roughness = 0.0 ao_light_affect = 1.0 ao_texture = ExtResource("1_ahc02") ao_texture_channel = 3 refraction_enabled = true refraction_scale = -0.1