[gd_scene load_steps=8 format=3 uid="uid://dwnhqfjq7v1pq"] [ext_resource type="Texture2D" uid="uid://cr72kjil43vgj" path="res://demo/assets/textures/rock030_nrm_rgh.png" id="1_nf248"] [ext_resource type="Texture2D" uid="uid://br7bfxcxh60df" path="res://demo/assets/textures/rock030_alb_ht.png" id="1_t4onm"] [sub_resource type="BoxMesh" id="BoxMesh_1kfaq"] size = Vector3(1025.01, 4, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6nmqq"] albedo_color = Color(0.670588, 0.670588, 0.670588, 1) albedo_texture = ExtResource("1_t4onm") roughness_texture = ExtResource("1_nf248") roughness_texture_channel = 3 normal_enabled = true normal_texture = ExtResource("1_nf248") uv1_scale = Vector3(0.4, 0.4, 0.4) uv1_triplanar = true texture_filter = 5 [sub_resource type="BoxShape3D" id="BoxShape3D_s0c8u"] size = Vector3(1025, 100, 1) [sub_resource type="BoxMesh" id="BoxMesh_kfxc8"] size = Vector3(3072, 4, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_pyqb2"] size = Vector3(1, 100, 3072) [node name="Borders" type="StaticBody3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 512) mesh = SubResource("BoxMesh_1kfaq") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_6nmqq") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 512) shape = SubResource("BoxShape3D_s0c8u") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, -2560) mesh = SubResource("BoxMesh_1kfaq") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_6nmqq") [node name="CollisionShape3D2" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, -2560) shape = SubResource("BoxShape3D_s0c8u") [node name="MeshInstance3D3" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 512, 2, -1024) mesh = SubResource("BoxMesh_kfxc8") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_6nmqq") [node name="CollisionShape3D3" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 512, 50, -1024) shape = SubResource("BoxShape3D_pyqb2") [node name="MeshInstance3D4" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -512, 2, -1024) mesh = SubResource("BoxMesh_kfxc8") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_6nmqq") [node name="CollisionShape3D4" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -512, 50, -1024) shape = SubResource("BoxShape3D_pyqb2")