[gd_resource type="Terrain3DAssets" load_steps=9 format=3 uid="uid://dal3jhw6241qg"] [ext_resource type="Texture2D" uid="uid://br7bfxcxh60df" path="res://demo/assets/textures/rock030_alb_ht.png" id="1_v81ad"] [ext_resource type="Texture2D" uid="uid://cr72kjil43vgj" path="res://demo/assets/textures/rock030_nrm_rgh.png" id="2_72dup"] [ext_resource type="Texture2D" uid="uid://ddprscrpsofah" path="res://demo/assets/textures/ground037_alb_ht.png" id="3_g8f2m"] [ext_resource type="Texture2D" uid="uid://c1ots7w6i0i1q" path="res://demo/assets/textures/ground037_nrm_rgh.png" id="4_aw5y1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aubfq"] transparency = 4 cull_mode = 2 vertex_color_use_as_albedo = true backlight_enabled = true backlight = Color(0.5, 0.5, 0.5, 1) distance_fade_mode = 1 distance_fade_min_distance = 960.0 distance_fade_max_distance = 480.0 [sub_resource type="Terrain3DMeshAsset" id="Terrain3DMeshAsset_dw1mh"] height_offset = 0.5 density = 10.0 material_override = SubResource("StandardMaterial3D_aubfq") generated_type = 1 [sub_resource type="Terrain3DTextureAsset" id="Terrain3DTextureAsset_mup2f"] name = "Rock" albedo_color = Color(1.596, 1.56, 1.5, 1) albedo_texture = ExtResource("1_v81ad") normal_texture = ExtResource("2_72dup") [sub_resource type="Terrain3DTextureAsset" id="Terrain3DTextureAsset_od0q7"] name = "Grass" id = 1 albedo_color = Color(0.67451, 0.74902, 0.686275, 1) albedo_texture = ExtResource("3_g8f2m") normal_texture = ExtResource("4_aw5y1") [resource] mesh_list = Array[Terrain3DMeshAsset]([SubResource("Terrain3DMeshAsset_dw1mh")]) texture_list = Array[Terrain3DTextureAsset]([SubResource("Terrain3DTextureAsset_mup2f"), SubResource("Terrain3DTextureAsset_od0q7")])