OpenWorldVGDL/demo/assets/models/RockB.glb.import
2025-01-17 21:42:05 +08:00

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://nta3sef6c2el"
path="res://.godot/imported/RockB.glb-d0df90244ab14da61106a961f4faa07f.scn"
[deps]
source_file="res://demo/assets/models/RockB.glb"
dest_files=["res://.godot/imported/RockB.glb-d0df90244ab14da61106a961f4faa07f.scn"]
[params]
nodes/root_type="StaticBody3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"@MATERIAL:0": {
"use_external/enabled": true,
"use_external/path": "res://demo/assets/materials/M_rock30.tres"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1